EXPLORE MY WORK
Character Design
Turnarounds, expressions, poses, and final designs.
Background Design
Environments, key frames, and atmosphiric story telling
Prop Design
Objects, Weapons, Tools, and world building elements
I’m a character designer and visual development artist with a focus on creating work that feels clear, appealing, and ready for animation. I care a lot about strong shape language, clean silhouettes, and designs that actually communicate personality at a glance.
Most of my work is centered around characters, but I also build out environments and worlds that support them. I’m always pushing to improve, refine my process, and create work that feels intentional—not just finished.
At the end of the day, I’m trying to design characters that people remember.
ABOUT ME